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Posted on 12-11-10, 04:44 pm
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Donkey Kong Country Returns EUR won the pool and here is the code!:

Note: This hack is for build v74887 (There were two builds for the USA version so there MIGHT be more for EUR aswell)

The first bold value is the button (in this case R) which triggers the shake
The 2nd value is the button (in this case Y) which simulates a 1 press
and the 3rd value is the button (in this case B) which simulates a 2 press

CController Hack EUR
C24A5410 00000020
38210050 7C0802A6
80B50060 48000041
80950000 7CA52378
90B50000 80B50064
4800002D 80950004
7CA52378 90B50004
80B50068 48000019
80950008 7CA52378
90B50008 7C0803A6
4E800020 70A40200
2C040000 4182000C
38C0012D B0D50186
38C00000 70A40800
2C040000 41820008
60C68000 70A40020
2C040000 41820008
60C60200 70A40040
2C040000 41820008
60C60100 70A40001
2C040000 41820008
60C60002 70A40002
2C040000 41820008
60C60008 70A48000
2C040000 41820008
60C60004 70A44000
2C040000 41820008
60C60001 70A40400
2C040000 41820008
60C60010 70A41000
2C040000 41820008
60C61000 7CC53378
60000000 00000000
043890F0 38A00000
0438666C 28000009
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Posted on 12-11-10, 05:31 pm
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Namco Museum [re/Mega]mix

Two games for the price of one--they're practically the same thing, Mega is a re-release with a couple more games.

They both use the same awful hub world interface, where you roll Pac-Man around using the nunchuk. Once you get to the game you want, you can control it with any number of schemes--nunchuk, Wiimote, CC, etc. So while the game already has CC support within its compiled titles, you need a nunchuk to move to or between any of the games. This means moving between, e.g., Pac-Man and Xevious, involves a staggering process of removing the CC, inserting a nunchuk, moving about an inch, removing the nunchuk, and inserting the CC again.

Either CC or even solo Wiimote controls for the overworld would vastly improve the experience.
Posted on 12-11-10, 07:05 pm
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DKCR PAL please
Posted on 12-11-10, 10:16 pm
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Sonic Riders zero Gravity [pal]???? PLEASE?????!!!!
Thank you
Posted on 12-12-10, 02:26 am

Snifit
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Controller hacks for this: http://www.talesofgraces.com/


The game has graphics for GC controllers as well, so there may even be legacy code to use. We have idb’s with partially complete symbols, including (but not limited to) anything matched by megazig’s WiiTools.

Specifically, we have symbols like...


TO10_INPUT::Update(void)
TO10_INPUT::Pad_get_on(long, unsigned long)
TO10_INPUT::Pad_get_press(long, unsigned long)
TO10_INPUT::Pad_get_repeat(long, unsigned long)
TO10_INPUT::Pad_get_input_state(long)
TO10_INPUT::Pad_get_analog_data(long, float *, float *, float *, float *)



We’re already using Kamek, so you can write any code you want to add in in C. We also have pre-allocated memory areas for any branches you want to add available.

Also, one of our translators wants more shortcuts mappings for Artes if possible. Currently triggered by a direction and the B button. PM me in #RVLution.
Posted on 12-12-10, 06:50 am
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Hallo,
Hack classic controller for the game Flatout
Posted on 12-12-10, 10:05 am
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Hello Crediar!

I'm from Germany and so I use the PAL version of DK. Would you might to port the CC hack to the PAL version of the game?

My suggestion for your early Xmas gift is a CC hack for the game New Super Mario Bros. Wii. However, it would be great if you could release the hack for the PAL version of the game as well.

Thanks again for the amazing SNEEK! Keep up your fantastic work!!!

Frohe Weihnachten! /Merry Christmas! everyone/Joyeuses Noel tout le monde!
Posted on 12-12-10, 10:12 am
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Yeah, i'm also for new super mario bros wii!! -pal version-
Posted on 12-12-10, 12:48 pm
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Need for Speed Pro Street!! I hate to play it only with the Wiimote. I hope my wish come true :roll:
Posted on 12-12-10, 01:01 pm, deleted by jtjj222
  • #4792
Posted on 12-12-10, 01:19 pm
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NSMBW PAL VERSION!!!!!!!!!!!!

@Knick: U can play NFS Hot Pursuit which supports the CC
Posted on 12-12-10, 01:50 pm
Evil Santa

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Posted by Tempus
Controller hacks for this: http://www.talesofgraces.com/


The game has graphics for GC controllers as well, so there may even be legacy code to use. We have idb’s with partially complete symbols, including (but not limited to) anything matched by megazig’s WiiTools.

Specifically, we have symbols like...


TO10_INPUT::Update(void)
TO10_INPUT::Pad_get_on(long, unsigned long)
TO10_INPUT::Pad_get_press(long, unsigned long)
TO10_INPUT::Pad_get_repeat(long, unsigned long)
TO10_INPUT::Pad_get_input_state(long)
TO10_INPUT::Pad_get_analog_data(long, float *, float *, float *, float *)



We’re already using Kamek, so you can write any code you want to add in in C. We also have pre-allocated memory areas for any branches you want to add available.

Also, one of our translators wants more shortcuts mappings for Artes if possible. Currently triggered by a direction and the B button. PM me in #RVLution.

if this doesn't make the cut, hit me up on irc. we'll see what we can do
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Posted on 12-12-10, 11:46 pm
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@WiiWiiWii: Its not the same game! Look at reviews; Hot Pursuit (on the Wii) sucks.
Posted on 12-13-10, 06:53 pm
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I vote for "Donkey Kong Jungle Beat: New Play Control" PAL
Posted on 12-14-10, 03:24 pm
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New Super Mario Bros. Wii would be amazing!

I like the game but hate the controls, so I don't even bother playing it.
Tried it a couple of times though.
Posted on 12-15-10, 09:43 am
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Excite Truck, Bully or Scarface
Posted on 12-15-10, 06:31 pm
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NSMBW would be great!
Posted on 12-15-10, 08:00 pm
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Note: You dont have to suggest games that already have been suggested.
Posted on 12-15-10, 08:19 pm
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Posted by nentindo
But if more people suggest it, that shows more support for that particular game.
Note that it'll become a poll tomorrow, that's when you get to show your support.
Posted on 12-17-10, 05:34 pm
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someone should delete scarface from the poll, because it uses the pointer-function... why is in on the list anyway? there are other ways of playing that with a controller on other systems...to crown that all the game is garbage
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