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Posted on 03-20-10, 07:21 am in Official Reggie! editor
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YAY
Grats, Treeki!
Posted on 03-21-10, 02:02 pm in Introduction, even though you know me.
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hAi gAiz, iM sKaWo9329393939393993 aNd i mAkE hAxxxxz.

No, really, hey guys. I was made a moderator just a second ago, so I figured I'd share.
Posted on 03-21-10, 06:18 pm in Hi =D
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Hello!
Posted on 03-22-10, 01:21 pm in Teh Sprite Mastah!
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Hey mister I knew for about 3 months now, Welcome!
^^
Posted on 03-23-10, 04:06 pm in Sound File Documentation (rev. 5 by Skawo on 06-18-14, 09:46 am)
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BRSTM NAME DESCRIPTION NUMBER OF CHANNELS
5stars_cmplt_lr.n.32.brstm 5 Star Completion Jingle 2
all_bubble_lr.n.32.brstm Level fail by bubbling 2
athletic_fast_lr.n.32.brstm Athletic (Fast) (eg. 9-1 theme) 2
athletic_lr.n.32.brstm Athletic (eg. 9-1 theme) 2
BGM_HIKOUSEN.32.brstm Airship 2
BGM_HIKOUSEN_BOSS.32.brstm Fight with Bowser Jr. 2
BGM_HIKOUSEN_BOSS_fast.32.brstm Fight with Bowser Jr. (Fast) 2
BGM_HIKOUSEN_CLEAR.32.brstm Bowser Jr. Boss clear 2
BGM_HIKOUSEN_fast.32.brstm Airship (Fast) 2
BGM_HIKOUSEN_ROUKA.32.brstm Airship Indoors 2
BGM_HIKOUSEN_ROUKA.32.brstm Airship Indoors (Fast) 2
BGM_LAST_BOSS1_fast_lr.ry.32.brstm Fight with Bowser (Fast) 2
BGM_LAST_BOSS1_lr.ry.32.brstm Fight with Bowser 2
BGM_LAST_CASTLE_ROUKA_FAST_lr.ry.32.brstm Corridor leading to Bowser (Fast) 2
BGM_LAST_CASTLE_ROUKA_lr.ry.32.brstm Corridor leading to Bowser 2
BGM_lastcasle_appear_lr.ry.32.brstm 8-Castle appears on the map 2
BGM_MAP_W5.32.brstm World 5 Map 2
BGM_MAP_W7.32.brstm World 7 Map 2
BGM_MAP_W8.32.brstm World 8 Map 2
BGM_MG_BTL.32.brstm Map Enemy Battle 2
BGM_MG_BTL_FANFARE.32.brstm Map Enemy Battle victory 2
BGM_MINIGAME_FANFARE_BAD.32.brstm Failing a Toad House Minigame 2
BGM_MINIGAME_FANFARE_GOOD.32.brstm Winning at a Toad House Minigame 2
BGM_MINIGAME_FANFARE_KOOPA.32.brstm Uncovering a bad card in Powerup Panels. 2
BGM_OBAKE.32.brstm Ghost House 2
BGM_OBAKE_fast.32.brstm Ghost House (Fast) 2
BGM_SIRO.32.brstm Castle 2
BGM_SIRO_CLEAR.32.brstm Koopaling battle victory (Castle) 2
BGM_SIRO_fast.32.brstm Castle (Fast) 2
BGM_STARCOIN_CMP1.32.brstm Star Coin Completion in individual world jingle. 2
BGM_STARCOIN_CMP_ALL.32.brstm Star Coin Completion in all worlds. 2
BGM_SUICHU.32.brstm Underwater 2
BGM_SUICHU_fast.32.brstm Underwater (Fast) 2
BGM_TORIDE_BOSS.32.brstm Tower Koopaling battle 2
BGM_TORIDE_BOSS_fast.32.brstm Tower Koopaling battle (Fast) 2
BGM_TORIDE_CLEAR.32.brstm Koopaling battle victory (Tower) 2
cheepfanfare_lr.ry.32.brstm Unused and unplayable jingle (not in brsar) 2
couse_clear_lr.n.32.brstm Course Clear 2
couse_clear_zoro_lr.n.32.brstm Retro Course Clear 2
DEMO_end_lr.ry.32.brstm Ending 2
DEMO_op_lr.ry.32.brstm Opening Cutscene 2
down_lr.n.32.brstm Death 2
down_multi_lr.n.32.brstm Everyone dead in Coin Battle/Free Mode 2
dummy_fanfare_lr.ry.32.brstm Fake Princess rescue 2
dummy_harp_lr.ry.32.brstm Fake Princess kiss scene 2
game_over_lr.n.32.brstm Game Over 2
kazan_fast_lr.n.32.brstm Lava (Fast) (eg. 8-1 theme) 2
kazan_lr.n.32.brstm Lava (eg. 8-1 theme) 2
kazan_tika_fast_lr.ry.32.brstm Lava Underground (Fast) (eg. 8-2 theme) 2
kazan_tika_lr.ry.32.brstm Lava Underground (eg. 8-2 theme) 2
LastBoss_fanfare_lr.ry.32.brstm Final Boss victory 2
LastBoss_Harp_lr.ry.32.brstm Real Princess kiss scene. 2
mori_fast_lr.ry.32.brstm Jungle (Fast) 2
mori_lr.ry.32.brstm Jungle 2
multi_fail_lr.n.32.brstm Results screen (Coin Battle/Free Mode) after multiplayer death 2
peach_castle_lr.n.32.brstm Peach's Castle 2
result_multi_lr.o.32.brstm Results screen (Coin Battle/Free Mode) 2
select_map01_nohara_lr.n.32.brstm World 1 Map 2
select_map02_sabaku.ry.32.brstm World 2 Map 2
select_map03_yuki.ry.32.brstm World 3 Map 2
select_map04_umii.ry.32.brstm World 4 Map 2
select_map06_cliff_lr.n.32.brstm World 6 Map 2
select_map09_rainbow_lr.n.32.brstm World 9 Map 2
shiro_boss_fast_lr.n.32.brstm Castle Koopaling Battle (Fast) 2
shiro_boss_lr.n.32.brstm Castle Koopaling Battle 2
staffcredit_lr.ry.32.brstm Credits 2
STRM_BGM_STAR.brstm Starman 4
STRM_BGM_STAR_FAST.brstm Starman (Fast) 4
switch_lr.n.32.brstm P-Switch Jingle 2
title_lr.ry.32.brstm Title Screen 2
toride_fast_lr.n.32.brstm Tower (Fast) 2
toride_lr.n.32.brstm Tower 2
STRM_BGM_BONUS_FAST.brstm Bonus Room (Fast) 4
STRM_BGM_BONUS.brstm Bonus Room 4
STRM_BGM_CHIJOU_FAST.brstm Main Theme (Fast) 4
STRM_BGM_CHIJOU.brstm Main Theme 4
STRM_BGM_CHIKA_FAST.brstm Underground (Fast) 4
STRM_BGM_CHIKA.brstm Underground 4
STRM_BGM_LAST_BOSS2_FAST.brstm Final Boss (Fast) 4
STRM_BGM_LAST_BOSS2.brstm Final Boss 4
STRM_BGM_MENU.brstm File Select 8
STRM_BGM_MINIGAME.brstm Toad House Minigame 4
STRM_BGM_SABAKU_FAST.brstm Desert (Fast) 4
STRM_BGM_SABAKU.brstm Desert 4
STRM_BGM_SANBASHI_FAST.brstm Beach (Fast) 4
STRM_BGM_SANBASHI.brstm Beach 4
STRM_BGM_YUKI_FAST.brstm Snow (Fast) 4
STRM_BGM_YUKI.brstm Snow 4


Newer Super Mario Bros. Wii uses ".er" files. Those are the same as ".brstm".
Posted on 03-25-10, 09:34 am in Everyone else is doing it...
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You can be neither.
Posted on 03-25-10, 09:42 am in Lava and Tile God help!
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You don't really need to make a sprite location, unless you want to restrict the lava to a certain section of the level.
Posted on 03-27-10, 02:39 pm in ...whaa?
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Zoom 2 and 4 sometimes do that.
Posted on 03-27-10, 02:41 pm in I do this level,but it doesn't work!!!
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More info, plz.
How did you try to play it? Scrubber/Riivolution?
Posted on 03-29-10, 08:01 am in Need help
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Zone Settings -> New
Posted on 03-29-10, 08:04 am in its me again ( clam problem)
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Are you sure it doesn't fall into some pit or something?
Posted on 04-04-10, 11:44 am in Sound File Documentation
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Edit filesize of the song in the bsrar.
Posted on 04-04-10, 11:47 am in Remake of Super Mario Bros (SMB Team)
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I can already tell 1-2 is innacurate.
Posted on 04-05-10, 10:31 am in Remake of Super Mario Bros (SMB Team)
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Posted by ragee1234
Posted by Skawo
I can already tell 1-2 is innacurate.

why?

The entrance is in the wrong position, for example.
Posted on 04-05-10, 06:09 pm in Remake of Super Mario Bros (SMB Team)
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Will you be trying to recreate World maps?
autumn.png — 161.30 KiB, viewed 124 times
Posted on 04-06-10, 07:11 am in Why not USB?
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Posted by tj_cool
Because we don't support warez loading
And loading from USB is ALWAYS warez loading...

Fix'd.
There are very few people that actually load BACKUPS.
Posted on 04-06-10, 06:01 pm in Non-Location based water
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Yes, and you can use them together.
Posted on 04-15-10, 06:31 pm in Event Training Level (Video Guide?)
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I'll make it.
Posted on 04-21-10, 06:51 am in Things Yoshi Does NOT Work With List
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He can't use Pipe Cannons.
Posted on 05-15-10, 06:25 am in How to activate Custom Tilesets?
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Last option in the tileset select. (Custom filename)
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