Greetings~
Here you'll find information about my (worthwhile) Touhou Danmakufu scripts. To put it short, Touhou Danmakufu is an engine to create your own bullet hell games. However some people (namely a person who goes by the name AJS) can do much much more with it. AJS has created a pong-type game and a rhythm game using Touhou Danmakufu. So basically, DNH is like a better Game Maker, heheh.
If you feel like downloading any of my scripts, you absolutely need to download DNH, otherwise the files will be useless to you. Make sure you always have the latest version. You can get DNH here. While it might not be required anymore (I'm not sure) I still advise you to also install AppLocale and run DNH through it, otherwise there may be problems. Further instructions are here (the part about Notepad++ is not important). You can learn how to play these games here. I also advise you to download some player scripts off BulletForge, because the default player sucks quite a bit. Navigate to the "Advanced Search", select "Player" as the category and "ph3" as the Danmakufu version. Do note that 0.12m scripts do not work with ph3 scripts and vice versa. Once you downloaded some players of your choice, extract them into /script/player inside your DNH installation folder. Any game scripts also go into /script.
And without further ado, I present you my Touhou Danmakufu works!
Oh and you can find screenshots (and sometimes videos) on the BulletForge pages of my scripts. I'll occasionally also provide some here. Any unreleased/unfinished projects are marked with **. I hope you'll enjoy them.
A script featuring HRtP's five-eyed monster, YuugenMagan. Personally, I quite like this script. I put a lot of effort into it, so I hope you'll enjoy it.
A more..."exotic" Touhou Danmakufu script mimicking the first Touhou game ever, Highly Responsive to Prayers. The goal in that game is to clear each level of the panels on the screen by hitting them with a ball. You face a boss every five levels and after the first five, you can choose between three routes to follow. Anyways, that ball is bouncing all over the place, reflects off the walls, off the player and can be kept in the air by shooting it. Should it land on the ground, you can scoop it up with your gohei. There are also portals that warp the ball, blocks and of course, bullets released from either bullet shooters or the panels on the screen. These bullets can be "countered" with your own shots (or by hitting them with your gohei, if they're close). However you can only destroy small bullets with your own shots, you will have to dodge the bigger ones. Oh and do note that this name isn't final by any means.
Screenshots:
A bigger script that's still in-progress. It is centered around RVLution, more precisely around the "Nolan North Incident" (with a few minor differences of course). The game was pretty much finished, but I decided to redo it again solely because my coding skills in Danmakufu have drastically improved over time. I'll eventually reuse some of the good patterns, but the game will receive a major overhaul. This being said, I'm pretty much back to zero percent progress now.
As opposed to the original Messageboard Takeover, the new version will have four difficulties - Easy, Normal, Hard and Lunatic. The game will also most likely feature original compositions as opposed to shoddy remixes of Touhou music. Graphics on the other hand would require some external assistance. I need your help on this. Most likely I'll contact who I think would be best suited for graphic design myself through a PM.
Gensokyo. A peaceful mythical land in Japan separated from the rest of the world through the Hakurei Barrier. Here, many humans, youkai, tsukumogami and other creatures live together in harmony. One day, a mysterious rift appears underground in the Former Capital, near the Palace of Earth Spirits. Following her instincts, the satori youkai Koishi Komeiji goes out to investigate and her sister Satori runs right behind her. An eerie laugh could be heard from inside the rift along with many other happy voices. Before being able to think about informing the Hakurei shrine maiden the two find themselves on the main plaza of RVLution...
Player: Satori Komeiji/Koishi Komeiji
Stage 1 Midboss: Ningamer ~ Master of Breakfast Stage 1 Boss:SnakeBlock ~ Square Reptile Stage 2 Midboss:LifeMushroom ~ Fungi of Eternal Life Stage 2 Boss:LifeMushroom ~ Fungi of Eternal Life Stage 3 Midboss:Meorge ~ Ominous Blue Star Stage 3 Boss:Meorge ~ Ominous Blue Star Stage 4 Midboss:Shikieiki (Python) ~ Ancient Vengeful Serpent Stage 4 Boss:Shikieiki (Python) ~ Ancient Vengeful Serpent Stage 5 Midboss:Mareep ~ Double Dealing Character Stage 5 Boss:Mareep ~ Double Dealing Character Stage 6 Midboss: ??? Stage 6 Boss:Nolan North ~ The Richest Spammer in the Land Extra Midboss: ~secret~ Extra Boss: ~secret~
No screenshots right now, because development has just restarted.
COMPLETION CHART: Stage 1 - In progress Stage 2 - Not started Stage 3 - Not started Stage 4 - Not started Stage 5 - Not started Stage 6 - Not started Extra - Not started
Menu - Not started Endings - Not started Credits - Not Started
o, thanks for the title
also (as I already told you) I'm not gonna help you with this one, I'mm not that good at making art from scratch, or in such an amazing style
Hello, I'm koophacker, I make Graphics, Levels and Koopamaps!
I uh...I can't open that link. Download the image yourself and attach it to your post, or upload it to Dropbox/Mediafire/GDrive and send
me the image in a PM.