Challenging Super Mario Bros. Wii: Virtual Special
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♫ ★John Telstra★ ♫ - Posted on 04-22-14, 07:44 pm (rev. 53 by ♫ ★John Telstra★ ♫ on 07-09-14, 03:53 pm)


Introducing y'all to Challenging Super Mario Bros. Wii: Virtual Special!


This is a mini hack that has Virtual Day for all those Computer Lovers who are waiting for Challenging!


Goal:


Virtual style levels completed. %100


1 World Game hack that’s has a virtual land. %100 (well maybe a bit close to there or so)


NO Secret Flagpoles/Cannons %100


Virtual Style Enemies %100


Virtual Style Coins %100


Fresh/Virtual Music %100


Credits:


Levels: ♫ ★John Telstra★ ♫


Tilesets: XooTler737/♫ ★John Telstra★ ♫


World Map Texture: ♫ ★John Telstra★ ♫


Music: ♫ ★John Telstra★ ♫/XooTler737


Title Screen/Logo: ♫ ★John Telstra★ ♫/XooTler737


Screenshots (In Level Editor ONLY):



Website/Download Link: http://challengeteam.wix.com/chasmbw

(Psst. To download click the Downloads Button on the website and then click the Download button under the NSMBW Hack Logo on the Page.)


The NSMBW Hack is only compatible with, US, Japanese, Europian, Austrailian discs.
Other Regions discs like Korean, Taiwanese, will NOT Work!



To install this, look at the "InstallGuide.docx" file in the zip file.


Also, Please make a Walkthrough of the Game on YouTube (if you have a YoutTube channel). I would really appreciate it.


A NOTE ONLY TO retromariofan: I've increased the time limit to 300 secs on W1-1 since you said you kept stressing yourself to complete W1-1 since you were running out of time.


This game is a beta version, everything may not be perfect here.
I know, we shouldn't have released it, but I felt like it somehow. :|


And believe me on this, please:


We're still trying to find a way on how to get rid of world 2 and put a Koopatlas map in this hack, so It's a bit incomplete I should say, but we're currently trying to make it.


Feel free to Report any bugs/problems/etc. in when playing the Hack via PM or post whatever about it here.


We'll think about the idea we want to put in the hack, then we'll put it in or so.


And I do reserve the right to ignore ideas that I don't like or ignore some that I can't change.


Enjoy!


~JT
retromariofan - deleted
  • #51130
♫ ★John Telstra★ ♫ - Posted on 04-22-14, 07:49 pm
Yeah it's cool and Virtual.
retromariofan - Posted on 04-22-14, 07:51 pm
those levels do look a little hard though
♫ ★John Telstra★ ♫ - Posted on 04-22-14, 07:53 pm (rev. 1 by ♫ ★John Telstra★ ♫ on 04-22-14, 07:53 pm)
Yeah, that's why I came up with the name "Challenging". 'Cause for some weird reason, I made challenging levels in the past before I was on RVLution.
retromariofan - Posted on 04-22-14, 07:56 pm
so will this have its own koopatlas map or not
theninja1000 - Posted on 04-22-14, 07:59 pm
we don't know
♫ ★John Telstra★ ♫ - Posted on 04-22-14, 08:00 pm (rev. 3 by ♫ ★John Telstra★ ♫ on 04-22-14, 08:01 pm)
so will this have its own koopatlas map or not
Unfortunately, I don't know how to use koopatlas yet, but i'm learning how to. Probably in newer versions of the hack (in the future), we may make a koopatlas map. Hmmm...
Shikieiki - Posted on 04-22-14, 08:02 pm
That's not really good Level Design dare I say. You shouldn't make a Level depend on a Powerup, even if it is just a single
Section. It's okay for Star Coins/Secrets, but if you have to pass that Section to complete the Level, it's bad. Some Placement
of Tiles is also reeeaaally weird (e. g. Spikes on a Pipe, "Matrix" inside the Window without a visible Transition between
the Black of the Window and the Green of the Matrix, Green Pipes with black Stuff on them). Furthermore, Enemy Spam isn't
challenging. It's bullcrap. I mean, seven Broozers in a Row?? What the Hell man??
♫ ★John Telstra★ ♫ - Posted on 04-22-14, 08:05 pm (rev. 1 by ♫ ★John Telstra★ ♫ on 04-22-14, 08:05 pm)
Why? People sometimes need powerups in different places of the level. And WHY would it say Challenging in one of the Words? Everything Go to be challenging for that name to display. Like 7 broozers in a row for a challenge.
Grop - Posted on 04-22-14, 08:08 pm
I totally do agree with Python, and was about to post more or less the same.
♫ ★John Telstra★ ♫ - deleted
  • #51140
Shikieiki - Posted on 04-22-14, 08:12 pm (rev. 1 by Shikieiki on 04-22-14, 08:14 pm)
Enemy Spam is not challenging, 'kay? It's just bad Level Design. You can make a Level challenging and fun at the same Time
by avoiding Enemy Spam. And try to bring some Slopes and Gaps and Ciffs into your Levels. They're fairly flat.
Also please take the Time to read through this Thread.
♫ ★John Telstra★ ♫ - Posted on 04-22-14, 08:15 pm (rev. 2 by ♫ ★John Telstra★ ♫ on 04-22-14, 08:17 pm)
How do I do that? Puzzle screws it up. I click Save As and put good quality compression. Every Time I try making the stuff slope, the tileset image disappears when adding it to a level in reggie.
LifeMushroom - Posted on 04-22-14, 08:17 pm
Yeah, enemy spam isn't good. What if the person runs out of the Star? They would die.
Only 6 levels, so kinda a waste. Make more.
♫ ★John Telstra★ ♫ - deleted
  • #51146
Shikieiki - Posted on 04-22-14, 08:21 pm
How do I do that? Puzzle screws it up. I click Save As and put good quality compression. Every Time I try making the stuff slope, the tileset image disappears when adding it to a level in reggie.

Well, if there are no Slopes in the Tileset, add a lot of Cliffs! Like this!
Give your Levels some more Relief!
♫ ★John Telstra★ ♫ - Posted on 04-22-14, 08:28 pm (rev. 7 by ♫ ★John Telstra★ ♫ on 04-22-14, 08:39 pm)
Well in most of the levels, okay if you say so.

ANY more Fucking embarrassment/critisim you got, guys?!
Shikieiki - Posted on 04-22-14, 08:35 pm
What? This is called constructive Criticism. I assume you made this Thread mainly because you want the Opinions of
Others. At least, that's why I made the Threads for my Hacks (RVLution Wii and Newer Apocalypse).
JeDaMoron - Posted on 04-22-14, 08:37 pm
Yeah! Virtual and Fresh game
If you have time, help in this... I don't have time, and don't if possible (in this moment) help... And, you i don't have a great imagination in this weeks...
PS: Thanks for ninja'd me, mralpha (Python)...
Pages: 12345 »