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Posted on 04-07-16, 01:19 pm
The kind-of artist


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I can do a remix of a Song which was used in NSMBDS if you want me to, PM me!

Thanks for the offer, but that's not necessary. There'll only be original tracks

I'm wondering how you'll do the bosses, though, especially the ones that you have to defeat with a Mini Mushroom to unlock the secret worlds. I'm guessing you're just going to remove that anyhow, since it's not like you're creating a world map or anything, I'm guessing.

We're skipping the creation of new bosses. You'll just battle the Koopalings like in any other hack. World maps will be created by Zuechti. But thanks for the reminder. I'll have to add that info in the thread.

Reminds me of this when the guy would only replicate the DS game, and not all of the main mario games at once.

No no, that won't happen. Don't worry
Only NSMB levels will be remade, at least as good as possible.
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Posted on 04-07-16, 02:03 pm

Red Goomba
likes to create


Posts: 9/39
Since: 04-02-16

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Ok then! I hope it'll be awesome!
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Still working on GALAXY with Zuechti ^^
But I also started my own Hack: Deluxe Super Mario Overtime Wii!
And always keep Deluxe!
Posted on 04-10-16, 07:03 am
The kind-of artist


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Since: 04-05-16

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I've included dowloads for the W1 Castle and it's soundtrack now.
We're going to rebuild every level either way, so, does someone want a download for any specific NSMBDS level? Like W5 level 3 for example? We don't care about the order of building levels
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Posted on 04-10-16, 08:20 am

Red Paratroopa
is ''just a little'' wierd


Posts: 133/167
Since: 05-31-15

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User is online
Wait. You are german? Great! Me too ^^

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Ceck out my hack: Deluxe Super Mario Bros. GALAXY
Also feel free to ask me for help for your project. I can do logos, world maps, tilesets and levels.
Posted on 04-11-16, 11:59 pm

Goomba
Needs to lay off the blue shells


Posts: 21/29
Since: 03-19-16

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Does anyone even make nsmb ds custom levels anymore?
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I'm a noob. Noobs like to ask questions. Birds eating birds will never happen.
A wise man/kid once told me that only real games are broken. MK8 needs to be broken.
Posted on 04-12-16, 09:01 am

Red Paratroopa
is ''just a little'' wierd


Posts: 136/167
Since: 05-31-15

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User is online
I think you wont find many who do in this forum.
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Ceck out my hack: Deluxe Super Mario Bros. GALAXY
Also feel free to ask me for help for your project. I can do logos, world maps, tilesets and levels.
Posted on 04-12-16, 10:53 am

Giant Koopa
DELET THIS


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Me, Thierry, Striker, CreativiPie and Skawo. That's all I know
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Hi, I'm SnakeBlock, and I'm a muddafukin pretty princess.
Posted on 04-12-16, 02:23 pm

Dancing Mayro
Not to be confused with RightyRedLuigi.


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Since: 02-16-16

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Sounds like a decent amount to me, especially if they're all independent.
Posted on 04-26-16, 09:58 pm, deleted by Logandos
  • #107135
Posted on 04-27-16, 09:11 pm

Red Cheep-cheep
Boop Bop Beep Boop


Posts: 216/217
Since: 11-14-15

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I am very excited about this project! NSMB was one of my favorite games for the DS!!!
Posted on 05-13-16, 07:52 pm
The kind-of artist


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Since: 04-05-16

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I also got in the usage of the Newer engine for this hack, allowing us to use custom maps
Thanks to Zuechti.
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Posted on 05-13-16, 07:54 pm

Dry Bones
It takes minds to make millions. It takes Trump to make billions.


Posts: 633/645
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I made a recreation of the world 1 map for Isaac a while ago with custom tilesets included. It's not the best but tell me if you want it.
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Join the Yoshi Land Wii model/level team today! (INFO IN MY BIO)

I need more level designers for Yoshi Land Wii! Shoot me a PM if you'd like to join!

MARIO AND LUIGI HAVE NO SOUL

The only search that I could think of that got exactly zero results on Bing: ◕‿­­­◕
Posted on 05-14-16, 04:47 am
The kind-of artist


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Since: 04-05-16

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I made a recreation of the world 1 map for Isaac a while ago with custom tilesets included. It's not the best but tell me if you want it.

That's a really kind offer, thanks, but I'm still waiting for the maps that my colleague is up to create. And we don't use custom tilesets for this hack. But still, thanks.
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Posted on 05-14-16, 11:41 pm

Panser
Head noob chair of noobiness.

Posts: 320/339
Since: 03-11-16

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Also, I have a question: How will you work the sprites that aren't in NSMBW? And Mega Mushrooms? I'm mainly talking about Cloud platforms, and the moving ground in 2-castle.
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This post contains no nutritional value.

I don't have a board... i might

Nintenboard
Posted on 05-15-16, 07:02 am
The kind-of artist


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Also, I have a question: How will you work the sprites that aren't in NSMBW? And Mega Mushrooms? I'm mainly talking about Cloud platforms, and the moving ground in 2-castle.

Well, I'm glad you're asking!
In the thread I've added a new section on the bottom explaining how sprites will be replaced. Just take a look!

About the Mega Mushroom... that's a good point. Yet I've replaced the Mega Mushroom with a Fire Flower or with a Star. I know that there are Star Coins that require a Mega Mushroom. But I'll find a solution, no doubt
(At least there aren't levels that require a M-Mushroom to be cleared)
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Posted on 05-15-16, 05:42 pm

Panser
Head noob chair of noobiness.

Posts: 327/339
Since: 03-11-16

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Also, are you going to modify the overworld, underground, and athletic tracks? Since they sound better in NSMBW's version. I know the towers are similar, but not the same, and probably going to get replaced.
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This post contains no nutritional value.

I don't have a board... i might

Nintenboard
Posted on 05-17-16, 11:40 am
The kind-of artist


Posts: 18/18
Since: 04-05-16

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Also, are you going to modify the overworld, underground, and athletic tracks? Since they sound better in NSMBW's version. I know the towers are similar, but not the same, and probably going to get replaced.

WHAT? In which dimension do the soundtracks of NSMBW sound better than in NSMBDS?! Please...
Also, next time please read the thread before asking stuff
-You'll only hear original soundtracks and not remixes or completely new tracks. BTW, the tracks are already done to 70%.

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