


Knuckles07 wrote:Is it possible to change how far the Koopalings spin inside of their shells before turning around?
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NAH13 wrote:Im tryin to make a 99 lives level for multiplayer but it wont load and freezes my wii
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Omega wrote:Knuckles07 wrote:Is it possible to change how far the Koopalings spin inside of their shells before turning around?
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I don't believe there is a way of accomplishing this short of using ASM hacks.NAH13 wrote:Im tryin to make a 99 lives level for multiplayer but it wont load and freezes my wii
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Attach your level so we can take a look at it.
Shroomy wrote:I have been getting very acquainted with the Reggie! interface, but there are a few things I don't understand that I would like help with concerning Event Controllers:
First; I understand that some events, lava, and water, use something called a "location", it is used in the training level, and looks like a blue outline filled in with a lighter shade of blue. How do I make a "Location" ?
Second; the "Tile God Event" is rather confusing to me... How does "Tile God Event" work? I understand it can make or destroy tiles? A brief explanation please?
Shroomy wrote:I have been getting very acquainted with the Reggie! interface, but there are a few things I don't understand that I would like help with concerning Event Controllers:
First; I understand that some events, lava, and water, use something called a "location", it is used in the training level, and looks like a blue outline filled in with a lighter shade of blue. How do I make a "Location" ?
Second; the "Tile God Event" is rather confusing to me... How does "Tile God Event" work? I understand it can make or destroy tiles? A brief explanation please?
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