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Re: Newer Messages Editor

I decided to make IDs non-editable because the file requires for the messages to be in order, and probably doesn't allow skipped or repeated IDs. Nope. You kinda overestimated the complexity of this :p The code in question that handles it: http://pastie.org/private/xm38soshjdf93vcygnwjg Also, the s...
by Treeki
on Mon Aug 05, 2013 6:48 am
 
Forum: Releases
Topic: Newer Messages Editor
Replies: 16
Views: 624

Re: Uploading custom backgrounds?

I have nothing to do with Mariomods, I don't need to give you permission to submit stuff there :p

You can post a thread for your backgrounds in the NSMBWii section here, if you like!
by Treeki
on Mon Aug 05, 2013 4:51 am
 
Forum: Site Discussions
Topic: Uploading custom backgrounds?
Replies: 17
Views: 197

Re: Uploading custom backgrounds?

The Depot currently only accepts levels and tilesets. Anything else will be automatically rejected, and I'm not planning on changing this until RVLution 2.0 is complete with the new software.
by Treeki
on Sun Aug 04, 2013 9:46 pm
 
Forum: Site Discussions
Topic: Uploading custom backgrounds?
Replies: 17
Views: 197

Re: Playing Another, Summerfun, Christmas, and Newer Super M

What options do you have selected in the Riivolution screen?

You should see an option for each of the mods you have on your SD card. Make sure all are set to Disabled except for the one you want to play.
by Treeki
on Sat Aug 03, 2013 11:53 pm
 
Forum: Newer Super Mario Bros. Wii
Topic: Playing Another, Summerfun, Christmas, and Newer Super Mario
Replies: 11
Views: 437

Re: Next Generation Mario Mods

White toad! wrote:Anyway, the fact that the program was remade is true.

It's not.
by Treeki
on Thu Aug 01, 2013 10:17 pm
 
Forum: New Super Mario Bros. Wii
Topic: Next Generation Mario Mods
Replies: 30
Views: 1071

Re: Next Generation Mario Mods

I got it from the cutting room floor, which said nothing about this. Uhh. TCRF is a wiki, and ntcompress was added to it by Hiccup, without permission from anyone. And according to them, the original program was remade and that the nt does not stand for n in t endo, but n ewer t eam. That's funny, ...
by Treeki
on Thu Aug 01, 2013 4:33 pm
 
Forum: New Super Mario Bros. Wii
Topic: Next Generation Mario Mods
Replies: 30
Views: 1071

Re: Newer Discussion Thread #4

The hack that loads the extra music files automatically does the file size patching.
by Treeki
on Thu Aug 01, 2013 3:46 pm
 
Forum: Newer Super Mario Bros. Wii
Topic: Newer Discussion Thread #4
Replies: 535
Views: 18124

Re: New Super Mario Bros. Me! - Tileset Pack Release

When I banned him, I edited his signature and Location to add some originality because he had just copied yours :p

And he didn't even make the links work.
by Treeki
on Thu Aug 01, 2013 3:46 pm
 
Forum: NSMBW Projects
Topic: [RELEASED] New Super Mario Bros. Me! - Tileset Pack
Replies: 57
Views: 2334

Re: Newer Super Mario Brothers Wii Release (Latest ver: 1.0.

Well, out of the five things you mentioned, that only applies to one of them... the 99 lives hat removal. And it was disabled because we didn't think it was important enough to spend time on fixing. Nintendo's cutscenes are totally useless for Newer. And effects/multiplayer/3D animations weren't imp...
by Treeki
on Mon Jul 29, 2013 7:18 pm
 
Forum: Newer Super Mario Bros. Wii
Topic: Newer Super Mario Bros. Wii Release (Latest ver: 1.0.3)
Replies: 519
Views: 20254

Re: Newer Super Mario Brothers Wii Release (Latest ver: 1.0.

I loved pretty much everything in Newer, but there were a few things that I think they could have improved on. We did want to release the game before everyone in the world threw away their Wii. I don't get that... before Newer was released, everyone wanted us to hurry up and finish it. Now, you thi...
by Treeki
on Mon Jul 29, 2013 6:18 pm
 
Forum: Newer Super Mario Bros. Wii
Topic: Newer Super Mario Bros. Wii Release (Latest ver: 1.0.3)
Replies: 519
Views: 20254

Re: Next Generation Mario Mods

I'm sure you could just as easily post "simple, effective guides and various other things that could help a new hacker" on RVLution :roll:


Why am I wasting my time on rewriting and upgrading the site if everyone just wants to make their own, anyway?
by Treeki
on Mon Jul 29, 2013 4:48 pm
 
Forum: New Super Mario Bros. Wii
Topic: Next Generation Mario Mods
Replies: 30
Views: 1071

Re: PM Moderators?

You're welcome to PM admins/mods about personal issues or things related to the site, assuming their PM inbox is open :p The rule Mario64 pasted asks that you not PM us about questions/help related to NSMBW hacking, Reggie, Riivolution, etc - for example, "what is a zone", or "how do ...
by Treeki
on Sat Jul 27, 2013 5:27 am
 
Forum: Site Discussions
Topic: PM Moderators?
Replies: 7
Views: 503

Re: arc , has a file size limit? /layout/ U8?

Not sure exactly how much more you can add. Try it and see if the game still works, I guess.


Stuff in Object gets loaded into a different heap (the Archive Heap) which is much bigger.
by Treeki
on Sat Jul 27, 2013 5:21 am
 
Forum: New Super Mario Bros. Wii
Topic: arc , has a file size limit? /layout/ U8?
Replies: 7
Views: 418

Re: New Super Mario Bros. U Modding Discussion!

I think you should expand the scope of the channel. Here's some suggestions for topics you could focus on:

- Bringing world peace
- Time travel
- Developing a perpetual motion machine
- Emulating the Wii on a quantum computer
by Treeki
on Fri Jul 26, 2013 9:36 pm
 
Forum: Other Consoles
Topic: New Super Mario Bros. U Modding Discussion!
Replies: 2
Views: 557

Re: NSMBW Help/Questions: Ask here! Help threads will be clo

Right click on the titlebar of one of the draggable panels (Palette, Level Overview, etc) and the "Level Editor" option will show up at the bottom of the menu that appears.
by Treeki
on Fri Jul 26, 2013 4:19 pm
 
Forum: New Super Mario Bros. Wii
Topic: NSMBW Help/Questions: Ask here! Help threads will be closed.
Replies: 2715
Views: 83027

Re: arc , has a file size limit? /layout/ U8?

Take the patches from the Newer XML labelled as "Expand 2DHeap" <!--PAL--><memory offset="0x800B64EC" value="3C800032" original="3C800030" /> <!--NTSC--><memory offset="0x800B649C" value="3C800032" original="3C800030" /> <!--JPN--...
by Treeki
on Fri Jul 26, 2013 4:17 pm
 
Forum: New Super Mario Bros. Wii
Topic: arc , has a file size limit? /layout/ U8?
Replies: 7
Views: 418

Re: Buggy Koopatlas, please?

If we were going to release an unfinished version of Koopatlas, we would have done it long, long ago.
by Treeki
on Thu Jul 25, 2013 2:21 am
 
Forum: Newer Super Mario Bros. Wii
Topic: Buggy Koopatlas, please?
Replies: 16
Views: 697

Re: Finding a routine using Dolphin

A couple things you can try... assuming you've already loaded the game binary into IDA. - Search the Strings window for relevant stuff. This can be a bit of a jackpot occasionally, you'll probably find filenames - which can lead you to code which uses them - and maybe even assert/warning messages re...
by Treeki
on Thu Jul 25, 2013 2:17 am
 
Forum: General Game Modding
Topic: Finding a routine using Dolphin
Replies: 7
Views: 604

Re: On 'RVLution 2.0': Upgrading the Depot - plans, ideas, .

So Treeki, have you decided on anything yet regarding the Depot? That I suck at finishing things and I wish I hadn't checked RVLution today because now I feel down. :/ Don't really want to go over this again, so I'll just link to this post ... http://rvlution.net/forums/viewtopic.php?f=28&t=148...
by Treeki
on Tue Jul 23, 2013 3:18 am
 
Forum: New Super Mario Bros. Wii
Topic: On 'RVLution 2.0': Upgrading the Depot - plans, ideas, ...
Replies: 45
Views: 1562

Re: Newer Discussion Thread #4

Have barely touched them in about a month. I'd certainly appreciate if people stopped complaining about them not being released.... Maybe if I explain things, people will understand a bit more. The "Newer Team" is now essentially down to just me and Skawo, and he doesn't work on code. Whic...
by Treeki
on Tue Jul 23, 2013 3:02 am
 
Forum: Newer Super Mario Bros. Wii
Topic: Newer Discussion Thread #4
Replies: 535
Views: 18124
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