News Forums IRC Wiki Riivolution Reggie! NSMBW Depot

RVLution

A RVLution is on the horizon.

Skip to content

NSMBW Help/Questions: Ask here! Help threads will be closed.

Re: NSMBW Help/Questions: Ask here! Help threads will be clo

Postby Void007 on Sun May 29, 2011 12:19 pm

YBB and co wrote:@Void007: We have been inactive from hacking for longer than any of us would care to admit, so we aren't really up-to-date. Our apologies.



oh... well then i should be the one apoligiesing for being so mean, i didn't know you weren't hackers for a long time...
User avatar
Void007
 
Posts: 789
Joined: Wed Jan 12, 2011 3:23 pm
Location: Serbia

Re: NSMBW Help/Questions: Ask here! Help threads will be clo

Postby WanderingTedium on Tue May 31, 2011 8:53 am

Alright, after clumsily searching the internet, here's my problem.

I want to do some music replacement. I have just the converted BRSTM file ready (with an accompanying faster version for the timer) and tried putting it in my SD card before, naming it the song to replace and all that, with no success. I'm obviously doing something wrong.

What is the correct folder placement? As of now, I just have the "nsmb" folder in the root of my SD card with the custom stages in it and the texture folder. Is there an audio folder that goes anywhere, and what do I name it?
WanderingTedium
 
Posts: 10
Joined: Wed Jun 16, 2010 5:42 am

Re: NSMBW Help/Questions: Ask here! Help threads will be clo

Postby Void007 on Tue May 31, 2011 9:12 am

you need to place it in the Sound folder in order to work, also did you replace the original song with your custom song in the wii_mj2d_sound.brsar file?
User avatar
Void007
 
Posts: 789
Joined: Wed Jan 12, 2011 3:23 pm
Location: Serbia

Re: NSMBW Help/Questions: Ask here! Help threads will be clo

Postby WanderingTedium on Wed Jun 01, 2011 3:08 am

No, I don't think I did.

Where does the sound folder go and what goes in it? Is the folder named just "sound"?

I already have Brawl Custom Song Maker and BRSAR Patcher downloaded, but am still somewhat lost on the actual procedure.
WanderingTedium
 
Posts: 10
Joined: Wed Jun 16, 2010 5:42 am

Re: NSMBW Help/Questions: Ask here! Help threads will be clo

Postby Void007 on Wed Jun 01, 2011 9:48 am

there is a tutorial on how to place the music in the .brsar file, just search a bit on google...
also here is the root for the music files on zour SD card: nsmb>sound
User avatar
Void007
 
Posts: 789
Joined: Wed Jan 12, 2011 3:23 pm
Location: Serbia

Re: NSMBW Help/Questions: Ask here! Help threads will be clo

Postby Pete993 on Mon Jun 06, 2011 8:53 am

Okay. I'm not entirely sure if I can ask this here but I've looked in quite a few places and I searched all over this forum but I still can't find what I'm looking for. I was wondering if it's possible to enable the Super Guide blocks without having to die 8 times in a level. Now, you may be thinking that this is pointless but you don't really ever get to see them unless you want to die 8 times in a row in every level and I'm curious to see what happens in all of them and what would happen if you finished the entire game using only the Super Guide blocks. Anyway, I'm fairly certain it wouldn't be too hard to make a code that can do this and I would try to do it myself, however for some reason my USB Gecko is giving me a lot of trouble and I don't really want to buy a new one. I have the Reggie editor and I noticed you can modify aspects of the Super Guide block (such as if it appears mid-level or if it glows) just like you can modify a bunch of other things. I'm thinking if you modified the right thing in that row of 0's, you might be able to automatically activate it. Or, maybe that's impossible. I don't really know. But I do know that it wouldn't be worth my time to try however many thousands of combinations of HEX digits there would be.

So, for those unaccustomed to reading walls of text, here's the bottom line:
I want activate the Super Guide whenever I want without having to die a bunch. Any ideas?
Pete993
 
Posts: 1
Joined: Mon Jun 06, 2011 8:42 am

Re: NSMBW Help/Questions: Ask here! Help threads will be clo

Postby Skawo on Mon Jun 06, 2011 12:12 pm

Edit your savefile so that you have 8 deaths in every level. Voila.
User avatar
Skawo
 
Posts: 1281
Joined: Fri Feb 05, 2010 8:42 pm
Location: Somewhere Over The Puddle

Re: NSMBW Help/Questions: Ask here! Help threads will be clo

Postby karst on Thu Jun 09, 2011 2:54 pm

How to/can you - make self new sprites?
do you think this is bad english you need to google translate to a complaint
I think English grammar is very difficult

PS This is a new project: http://supermario.freeforums.org/portal.php Join!
User avatar
karst
 
Posts: 17
Joined: Wed Apr 27, 2011 1:53 pm
Location: Groningen (Netherlands)

Re: NSMBW Help/Questions: Ask here! Help threads will be clo

Postby Void007 on Thu Jun 09, 2011 4:04 pm

ugh u code em with asm?
User avatar
Void007
 
Posts: 789
Joined: Wed Jan 12, 2011 3:23 pm
Location: Serbia

Re: NSMBW Help/Questions: Ask here! Help threads will be clo

Postby chaard on Thu Jun 09, 2011 11:44 pm

Newbie here.

My 6 yr. old son wants to create levels. He is fascinated with Mario. However I am computer literate. Can someone walk me through step by step on how to install Reggie so he can create his own SMB Wii levels?
Last edited by chaard on Fri Jun 10, 2011 11:46 am, edited 1 time in total.
chaard
 
Posts: 8
Joined: Thu Jun 09, 2011 11:39 pm

Re: NSMBW Help/Questions: Ask here! Help threads will be clo

Postby Gameplay>Graphics on Fri Jun 10, 2011 12:07 am

Hi. Your 6 yr old son is exactly like my brother (6 yrs old too).
Part I. Getting Dumped
======================
You need Home Brew Channel own your wii. GOOGLE IT PLEASE if you don't.
Reggie! - A New Super Mario Bros. Wii Level Editor!

First we need to extract the game files. In NSMBW, each of the levels is contained within a .arc file on the game ISO. When loaded into Reggie! these files will display the entire level, ready to be cut and spliced and added on to give you almost any kind of level you can think of. Here are three methods you can use to get these game files onto your computer:

==============================
1. Dumping Stages - Original Disc Only
==============================

Download reggiedumper.dol (http://www.mediafire.com/?2zzbzmxon4n)
Download Reggie! Level Editor (http://rvlution.net/reggie/)

This is by far the easiest method to dumping your .arc files, but will only work with the original game disc. Since none of you
are pirating the game, and own legal copies, everyone should be able to use this method, right?

1. Unrar the Reggie Software Download.
2. Rename the Reggiedumper.dol to Boot.dol
3. Create a Folder in the apps folder of your sdcard and put the Boot.dol in it.
4. Make sure original Game Disc is in the drive.
5. Put sd card back into wii load homebrew channel
6. Load the new folder with the boot.dol in it.
7. The dumper program should extract the levels. (use the download Minimum Option)
8. The dumped game levels will go into a new folder on your sdcard called Reggie.
9. Save the Reggie folder on your Sd card to your CPU.
10. Open Reggie on your CPU and click on the folder containing the dumped files.
11. Enjoy...Now you have Reggie running with the game levels from the disc.

While in Reggie click on File, Load Level, and find the folder where your dumped levels are.

The Levels extracted are only 8.3 MB, and the dumping process (using Minimum Dump) should take no more than a few minutes.

================================
2. Dumping Individual Stages from an ISO
================================

Download Wiiscrubber v1.4 (http://www.mediafire.com/?1mgjy0hmmjz) (Don't forget to create the Keybin)
Open your legally backed up iso of the game in Wiiscrubber.
In the partition containing all of the game's files, scroll down to Stage
Here you can select from any of the stages in the game. Right click, press Extract, and save to a location of your choosing.
You can now import this .arc file into Reggie! for editing.
Here's an example of the filelist in Wiiscrubber:


After you're finished editing it, you can load the .arc back into your ISO by highlighting the same
file as before in Wiiscrubber, right clicking, and select Replace.

===========================
3. Dumping All Stages from an ISO
===========================

Performing the steps in 3a will extract everything from the game: stages, textures, music, etc. Everything you want for this guide
will be in the Stage folder. After you're finished editing your levels follow 3b to get your ISO ready to play.

=================
3a. Dumping the .arc Files
=================

Download Wiiscrubber v1.4 (http://www.mediafire.com/?1mgjy0hmmjz) (Don't forget to create the Keybin, and do NOT use the PartionBuilder v1.0 included)
Download PartitionBuilder v1.2 (http://www.mediafire.com/?dzojzmnzj22) (v1.1 is included, but use v1.2)

Load your ISO in Wiiscrubber

Data files:
1. In Wiiscrubber, right click Partition:X (DATA) (X = Partition with the game data)
2. Select Unencrypted Partition -> Extract
3. Save to a folder like "nsmbdata" or w****ver you want.

Reggie! Time:
At this point you have all the files dumped from the game. Navigate to the folder you just extracted them to
and you'll find all the .arc files in the Stage folder (You may want to make a backup of this folder).
Import into Reggie! and edit to your liking. For more on this see the section below, "Reggie!"

When finished editing, save your work and make sure you haven't moved any folders out of place. If you only
have 1 or 2 .arc files to replace, you can skip using Partition Builder and instead replace them individually using
Wiiscrubber.

=================
3b. Using Partition Builder
=================

It's time to rebuild the partition and import it back into the ISO. (Remember, do NOT use Partition Builder v1.0)

Extract key partition files:
1. In Wiiscrubber, expand Partition:X (DATA)
2. Right click + extract the following files:
- partition.bin
- boot.bin
- bi2.bin
- apploader.img
- main.dol
3. Save them all to a folder like "nsmbsys" or something.

Rebuilding the partition:
1. Open partitionbuilder.exe (make sure NOT to use v1.0)
2. Load up the files it needs (extracted to "nsmbsys" in the previous step)
3. Source file directory at the bottom is looking for the data partition you extracted in the previous step ("nsmbdata" in my example)
4. Click build, remember the filename you saved it as
5. Wait. When it finishes, exit partitionbuilder.

-----------------------
*There have been a few people reporting blackscreens after re-building their ISO with Partition Builder v1.0-1.1. If this has happened
to you, try using Partition Builder v1.2 and make sure that you haven't moved ANY folders out of place in your extracted partition.
-----------------------

Back to Wiiscrubber:
1. Right click Partition:X (DATA) -> Unencrypted Partition -> Load -> Open the partition img you built in partitionbuilder.
2. Wait. Once it finishes you can exit Wiiscrubber and you'll be all set.


=============
Part II. Reggie!
=============

Okay now that we have our .arc files set up and ready to go, lets open Reggie!

If you haven't already, Download Reggie! (http://rvlution.net/reggie/) (Windows, Mac, Linux)

When you first open Reggie! you'll need to set the folder location of the .arc files you want to modify. All you need to do is find the Stage folder with the game files you extracted in the previous section, and set that as your Game Path in Reggie!

If it doesn't open automatically after setting the location, find and navigate to 01-01.arc from within the Reggie! interface.


==========================
Out with the New, In with the Old!
==========================

- For this section, Download SMB 1-1 remake(Fixed).arc

Alright, have we gotten pretty comfortable with the editor yet? Now that we have World 1-1 from NSMBW loaded up and ready to go, let's get rid of it!

When editing the levels from NSMBW, you're going to find that many of them don't just have one single Area. In fact, most of them are comprised of multiple Areas. The way Reggie! deals with this is by separating each Area by the little tab on the far right of the Toolbar:



Click that Areas Tab, and select Area 2. Back in the Main Window, scroll a little to the right and you should see something like this:



*Notice how in the Level Overview (top right) the details have changed to reflect the new Area.

So in this example, Area 2 is where the Underworld areas from World 1-1 are stored. IE - Anytime you get sucked down into a pipe from the Overworld, one of these spots in Area 2 is where you end up!

First, lets import the new custom level we just downloaded:
Up at the top, click Settings > Import Area from Level... (Ctrl+Alt+O for Windows users)
Find and select SMB 1-1 remake(Fixed).arc and click Open
Select Area 1 and click OK
We just added in the Overworld from the original Super Mario Bros., but we aren't done yet. We still have another Area to add in, and we still have to get rid of World 1-1 from NSMBW.
Now, click again on Settings > Import Area from Level...
Open SMB 1-1 remake(Fixed).arc again and this time select Area 2

Here are couple pictures of these 2 steps so you can compare:




Now you should have 4 separate Areas in your level - NSMBW in Areas 1 & 2, and SMB in Areas 3 & 4.

Let's get rid of the NSMBW Areas now.
Click the Areas Tab and select Area 1
Click Settings > Delete Current Area... (Ctrl+Alt+D for Windows users)
Click Yes to confirm, and the original Area 1 will be deleted
Because we deleted Area 1, Reggie! has renumbered all the Areas to reflect this change
Since the new Area 1 happens to be the old Area 2, click Settings > Delete Current Area...
Yes to confirm
We now have completely gotten rid of NSMBW World 1-1, and are left with SMB 1-1 in it's place.

Save your work!

===================
Replacing and Reparsing!
===================

Now that we've got a fresh new custom level, we have to find a way to play it. There are a few ways you can go about this next step, but for this guide I'm going to show you how to replace it directly into the ISO using Wiiscrubber.

Open Wiiscrubber v1.4
1. Expand Partition:X (DATA) (X = Partition with the game data)
2. Scroll down and expand Stage
3. Right click on 01-01.arc -> Replace
4. Navigate to the 01-01.arc custom level you saved in the previous section
5. Wiiscrubber will rep**** and your ISO has been modified!

That's it! We're done, and you can now play the original Super Mario Brothers World 1-1 on your New Super Mario Brothers Wii game.

===============
Renaming Your ISO
===============

This is for USB Loaders.

I like to have both my original and my modified ISO on my drive at the same time, so that if I want to play my custom levels I can easily do so by switching back and forth at my leisure. It's really easy and fast, here's how to do it:
Download WIIISORenamerv3.exe (http://www.mediafire.com/?djjejdjyneo)
Use WiiISORenamer.exe to open your NSMBWii ISO
Change your GAMEID and Game Title to any of your choosing -- For instance I changed my custom ISO to SMNE02 and New Super Mario Bros. Wii Custom
Those were just my examples, you can change them to w****ver you want, just make sure not to use the same GAMEID as the other games on your drive.

Now you can have all the custom levels you want, and still have access to the entire original game any time!

=======
The End
=======

For those of you who have become a little more comfortable with Reggie! already, you might have realized early on that you could have easily just replaced Stage > 01-01.arc with SMB 1-1 remake(Fixed).arc in Wiiscrubber and skipped all the steps I outlined above. The longer method I used here was an attempt to help people get a little more familiar with the interface.

I hope you've enjoyed this little guide and this fantastic new application. I look forward to the many new custom levels which are bound to be released in the future.

Enjoy!

P.S: P.M me or post your levels on NSMBW Depot so my bro can see levels made by his own age!!!!

INFO from: http://www.wiihacks.com/other-faq-guide ... ditor.html
Gameplay>Graphics
 
Posts: 29
Joined: Thu May 05, 2011 10:47 pm

Re: NSMBW Help/Questions: Ask here! Help threads will be clo

Postby riwar on Mon Jun 13, 2011 10:25 pm

how I can add to an iso I custom texture without having to replace those that are in the game. Is added to the wiiscruber??
riwar
 
Posts: 33
Joined: Mon Feb 07, 2011 11:53 pm

Re: NSMBW Help/Questions: Ask here! Help threads will be clo

Postby JoshTheAwesome on Wed Jun 15, 2011 10:43 pm

I need help with making a level, When I try to make a level with Reggie.exe, it says stage folder is missing. How can I find one?
JoshTheAwesome
 
Posts: 1
Joined: Wed Jun 15, 2011 10:23 pm

Re: NSMBW Help/Questions: Ask here! Help threads will be clo

Postby riwar on Wed Jun 15, 2011 11:11 pm

I can add textures like here, you can with WiiScrubber.http://img849.imageshack.us/img849/6900/pregunta.jpgadd an image here.
riwar
 
Posts: 33
Joined: Mon Feb 07, 2011 11:53 pm

Re: NSMBW Help/Questions: Ask here! Help threads will be clo

Postby yoshimo on Fri Jun 17, 2011 10:26 pm

riwar wrote:I can add textures like here, you can with WiiScrubber.http://img849.imageshack.us/img849/6900/pregunta.jpgadd an image here.


You can't add textures, only replace. It's part of memory coding, which heavy-duty XML files for Riivolution can do.

JoshTheAwesome wrote:I need help with making a level, When I try to make a level with Reggie.exe, it says stage folder is missing. How can I find one?


To get a Stage folder, use Reggie Dump for the Homebrew Channel, put in the New Super Mairo Bros. Wii disc, and follow the directions it gives you. The Stage folder will then be in the SD Card, and you can move it to wherever you feel it needs to be.

By the way, Josh, if you looked around here, you could've found this out yourself with a little googling too.
rawr
User avatar
yoshimo
 
Posts: 22
Joined: Sun May 08, 2011 8:54 pm

Re: NSMBW Help/Questions: Ask here! Help threads will be clo

Postby janj on Tue Jun 21, 2011 3:05 pm

Umm...
I tried Reggie dumper and it worked up until the actual dumping part.
After I say minimum or all, it tells me the files could not be read and to try again.
If I insert the disc after I start ReggieDumper, it tells me "This is not New Super Mario Bros. Wii," waits a few seconds, and then asks me how much I would like to dump.
Help, please! I have Wii Menu 4.3U installed!

Also, sorry for being a n00b, but how do you add textures to the game?
janj
 
Posts: 7
Joined: Mon Jun 20, 2011 11:10 pm

Re: NSMBW Help/Questions: Ask here! Help threads will be clo

Postby sharklaser on Fri Jun 24, 2011 10:40 pm

cant get another smb to work using the 2010 pack i get
\fatal error system file not found on the disk somethings gone wrong
missing:/anotheres/systemus_1.bin
disk version 1
region:e

any clue what is wrong?
sharklaser
 
Posts: 2
Joined: Fri Jun 24, 2011 10:12 pm

Re: NSMBW Help/Questions: Ask here! Help threads will be clo

Postby hellofahedgehog on Tue Jun 28, 2011 4:19 pm

is the world 3 castle hard coded? only my level freezes at the same point every time, heres my level if you wanna look: http://www.megaupload.com/?d=YHGWHVD8
its the part right at the start with the 2 invisilbe coin blocks on the small castle platform
User avatar
hellofahedgehog
 
Posts: 155
Joined: Mon Aug 02, 2010 7:13 pm

Re: NSMBW Help/Questions: Ask here! Help threads will be clo

Postby SmashClash on Wed Jun 29, 2011 3:45 pm

Whenever I try to download the Reggie Level Editor it always give this error when it finishes downloading:
Image
Can someone either mirror the download from Mediafire for me? Or you can just help me get past the error. ;)
User avatar
SmashClash
 
Posts: 18
Joined: Tue Aug 17, 2010 11:55 pm

Re: NSMBW Help/Questions: Ask here! Help threads will be clo

Postby Void007 on Wed Jun 29, 2011 9:17 pm

SmashClash wrote:Whenever I try to download the Reggie Level Editor it always give this error when it finishes downloading:
Image
Can someone either mirror the download from Mediafire for me? Or you can just help me get past the error. ;)


try WinRar to extract it
User avatar
Void007
 
Posts: 789
Joined: Wed Jan 12, 2011 3:23 pm
Location: Serbia

PreviousNext

Return to New Super Mario Bros. Wii

Who is online

Users browsing this forum: Skawo and 1 guest